I am presently enrolled in an embedded systems class. Over the last three weeks, my lab partner and I had the opportunity to (dear readers: keep reading) implement Space Invaders on a Digilent Atlys board. It was fun.
I think my favorite part was the lab writeup where we had to describe the game in detail; upon encouragement from
the denizen of a treeless plain in Africa, I have decided to post it here verbatim for your amusement. See, I don't like dry technical writing. It puts me to sleep. I also don't like arbitrary requirements. :D
Space Invaders for the Digilent Atlys
By:
[my lab partner and I]