Just because you can
see something doesn't mean that you can
tell how big it is.
It took astronomers
hundreds of years to develop equipment and theories that could handle the
minute details of the sky, and even then it took some careful measurements of
celestial coincidences to tell how far away the sun is.
That is now I feel
sometimes. I used to be a tech in a small Merc much company. Sandstorms,
bullets, Hell and high water didn't phase those guys. Build it small, build it
tough, build it fast. They didn't have room, time, or money for the fancy
stuff, but when they hit the field the job got done as quick and clean as you
can imagine. We were a tight crew. Anybody could sit down with the boss and get
coached on everything from Merc ops to manual combat to drinking, and when I
had questions I just glanced over my shoulder and asked the guy who knew.
We ran lean, but we
didn't run stupid. Whenever the techs or the grunts needed something to do
their job, the boss was the first to point out that each of us was more than
worth tending our small demands. We built small, tough mechs that were simple
and good. Sure, I was growing tired of
greasing bearings and patching up the holes that autocannon put in duralloy
plate, but getting to bring a new mech from sketches to a sleek, dancing
mountain of metal was a thrill.
Then the Corporation
came. The pay was good, and it came with a change of pace that I really needed.
Keeping men alive is good, wholesome work, but I wanted to focus on my trade
and wear fewer hats at once… and, well, let's be honest, the missus didn't like
living in the desert so much.
I've told you my
merc company was small. I didn't really
grasp this until I got to the Corporation. After about two weeks of shuffling
through windowless warrens of equipment, books, approvals, sign-offs,
clearances, technical trials, and minor bouts of insanity, I found myself on an
enclosed balcony with a view of my division's operations.
The Corporation
specializes in space hardware. Not much of a specialization, you might say, and
I'd agree. They do everything. Their flagship product was
literally that: a flagship. It'd seen the movies, same as everyone else, and I
recognized the basic outline of their latest model moored at the far side of
the space.
It was this space
that got me. I couldn't see the walls around me, but I could see the outlines
of the various facilities on the far wall. Drydocks, dynamic firing harnesses,
hyperspatial frenellation constituators, pressure chambers, wind tunnels. In my
time with the Merc company, I'd seen the
exact same facilities before, and I could even tell the same companies had
built them, but these were all a little more intricate. The proportions were
off, too.
About then I felt a
tremor run through the floor and saw another flagship coming up from behind me
and to my right. I looked closely, taking in the prototype micrometeorite
repulsion pylons and the random missing hull plates. A small flash caught my
eye, and I realized that there was a small cloud of EVA-suited guys working
inside one of the gaps.
They were tiny.
The ship was huge.
The movies really
don’t so these behemoths justice. The engine wash of one of these landing on
New York would slag Manhattan. You don't really get it until you've worked with
a lean, powerful group that stays small and then transition to something of this
scale. Well, the ship kept going, and pretty soon I figured out just how
flipping' enormous the space really was: the ship that had flown past me
approached one of the pressure chambers, it opened, and the ship floated
inside. Just like that. This Company had barychambers big enough to fit entire
dreadnought. The only reason I could see that far was that the bay was hard
vacuum.
"What's next, a
wind tunnel big enough for atmospheric formation flight testing of these things?" I
muttered to myself, and the walls seemed to smirk back at me.
Shiny :D Very nice!
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